DISCOVER PIXERA 1.0 AT THE PROLIGHT+SOUND EXHIBITION (4.0 #A34) 2019
This 64-bit system for real-time media processing, compositing and management is built around the key theme
of usability. Users can gradually discover the options and features and can smoothly transition from being a
beginner to becoming a true specialist. Actions in the 2D and 3D space follow the same basic mechanisms.
The system was designed so that users can execute the most important basic actions in record time
and with only a minimum of effort. A radical new interface logic enables even first time users to
intuitively understand the main software mechanics.
You can find out more about our PIXERA one and PIXERA two media server hardware here:
1. Groundbreaking and extremely user-friendly GUI
2. Seamless integration of 2D and 3D spaces for fast show programming, compositing and warping/projection mapping.
3. Integrated projector and LED display databases for drag and drop pre-configuration
4. Supports NDI streaming
5. Powerful render engine for ultra high resolution content
6. Vioso camera calibration
Whether you are working in a 2D or 3D world, understanding
this software‘s main functions is very easy. The GUI design
allows for an ultra fast learning process based on a very
smooth learning curve. This superior usability is the result
of a holistic interface design approach that lets users focus
on their actual work instead of forcing them to understand
complicated menu structures. Many important basic actions
can be performed following a drag & drop functionality.
PIXERA‘s three main interface tabs are called SCREENS,
MAPPING and COMPOSITING. Every single tab allows for
a different point of view and point of access to the overall
creative setup. SCREENS offer you an overview of your
project space where you can arrange your screens, LED
walls, objects etc. MAPPING is where warping, softedge
adjustment and output routing happens. Within the
COMPOSITING tab you can be creative and use content to
create and program your shows.
PIXERA includes projector and LED databases, so that you can
easily simulate the real-life environments and technology
components you will be working in. Just choose the
appropriate projector or LED display model and drag&drop
them into your project. Detailed information like „field of
view“ etc. will make your life even easier when preparing
softedge panoramas or multi-display installations.
The render engine inside PIXERA is based on a 64-bit
system architecture and is so powerful that it allows users to
play out up to 4x uncompressed 4K (4:4:4) content streams
@60 fps when using AV Stumpfl 8K RAW media servers. The
engine includes several base level algorithms, replacing
standard operating system and driver functions. Power and
reliability make PIXERA a great choice when playing out and
synchronising content for multi projector and multi display
In addition to offering a great 2D workflow, PIXERA users
can also enjoy a state of the art environment for realising
advanced 3D projection mapping setups. FBX import,
marker calibration and the use of u/v perspective effects
are just some of the features that will help users realise
breathtaking projection mapping projects.
Using a geometrically correct 3D space and having the ability
to import high resolution 3D objects becomes even more
exciting as a way to previsualize projects with the option of
exporting your design as a video file. With PIXERA, you can
present your project vision and inspire your customer even
before your show has started.
We reserve the right to make modifications in the interest of technical progress without further notice.